Post ID | Date & Time | Game Date | Function |
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#51313 | 07/21/2017 2:52:18 pm | ||
Tiger504 Joined: 06/17/2014 Posts: 1314 Kalamazoo Bloody Tigers III.4 | I've not seen this before. This week's update I had a player drop from 8 to 7 in hitting. Rodolfo Guerrero is a AA OF/C prospect with great range and arm. He has no scouting report for hitting. My question is: does this drop in hitting mean he is now topped out at 7 or will he continue to improve that skill. I suspect it's the former and I'm not too excited to have a 7 hitter even with that arm. |
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#51322 | 07/21/2017 4:32:22 pm | ||
lostraven Joined: 07/02/2016 Posts: 1269 Corvallis Ravens II.1 | Player in question With no Hitting-related info in the scouting report, the player's value for that field could be 7 to 13, thus there's a chance that it won't increase as it's in that range. Will it go up again? Maybe someone with more experience than me can chime in. I've only seen drops in Fielding/Range/Arm, which are "static" values for the most part (unless over- or underscouted). The Hitting value isn't static like those, so I don't know if it can/will increase again. Is it an overscout of current Hitting that still has a chance to increase later or a correction indicative of long-term non-growth in that stat? Anyone else? Updated Friday, July 21 2017 @ 4:32:59 pm PDT |
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#51331 | 07/21/2017 9:00:30 pm | ||
sShadow Joined: 12/05/2015 Posts: 59 Inactive | On Game Manual - Scouted Skill Values vs. Real Skill Values So are there skill values displayed for each player accurate? Just as in real baseball, where there is some uncertainty about a player's talent level, in Broken Bat there is also built-in uncertainty in displayed skill levels. The visible skill values for each player are an approximation of his current actual skill level and may deviate by up to 20% from it true value for some skills. Additionally, just like in real baseball, as a player plays more games, his displayed skill value will approach his true current skill level. Note, this may result in a player's displayed skill level actually dropping, even though he is receiving regular training and playing time. His skill value is not actually dropping, but because his actual skill level is better known now, a more accurate and lower value is now displayed. On the other word, it just means you have more accurate view on him. No problem on his training I think. Hitting skill will rise up on few updates if he has more room for it, or stuck if not. Updated Friday, July 21 2017 @ 9:04:52 pm PDT |
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#51333 | 07/21/2017 10:19:26 pm | ||
Rock777 Joined: 09/21/2014 Posts: 9602 Haverhill Halflings III.1 | Generally you only see scout sharping happening if skills aren't really improving anymore. He is likely capped, although its still possible for him to raise to 8. | ||
#51453 | 07/23/2017 11:27:58 am | ||
FurySK Joined: 02/07/2015 Posts: 299 Inactive | I'm in the minority here i guess, i have seen skills drop before for me on people improving in a number of areas (though not yet hitting). So i think he might jump back up to 8, maybe even 9 or 10 (i would expect a miracle run to 12 though). The real question for me is at one point is this player's value defensively as an Of even worth playing time. I'd be scared of him getting full games due to injuries early in a series, and going off for a .550-.650 ops type season repeatedly. | ||
#51456 | 07/23/2017 1:16:21 pm | ||
Rock777 Joined: 09/21/2014 Posts: 9602 Haverhill Halflings III.1 | You've seen a skill drop and then raise multiple points in future training updates? | ||
#51477 | 07/24/2017 12:54:29 am | ||
FurySK Joined: 02/07/2015 Posts: 299 Inactive | I've seen a lot of strange things happen with talent in the minors. best part about rebuilding two squads in the course of my two years in this game from scratch. |