February 4th, 2012 - Limited access…
I’m going to have limited access to the main Broken Bat database over the next week...so team approvals and answering forum questions may take some time. Will try to do what I can over the next week to keep things rolling. Appreciate your patients.
January 31st, 2012 - Server Issues Resolved!
The server that hosts the Broken Bat website was down for some time last night. Evidently, there was some sort of attack against our host and they had to take some actions: “In order to mitigate an attempted attack on the server, our Systems Administration Team had to change the main IP of the server.” This resulted in the site being down for several hours. Sorry for the inconvenience.
January 30th, 2012 - Managers...You’re Fired!
In baseball, one of the topics that generate a lot of interest is the firing of managers. For a while, it seemed like the New York media and George Steinbrenner made it a summer ritual.
One of the development initiatives for this season will be the introduction of managers. They wouldn’t be active (effecting the game results) this season, but throughout the season, you’ll see changes to the site to facilitate the addition of managers.
January 28th, 2012 - Major League is now the Legends League!
The top league in the USA has been renamed the Legends League. We have adopted this new cool name to avoid confusion with the league levels that include the Rookie, A, AA, AAA and Majors.
January 22nd, 2012 - Las Vegas Yankees are champs again!
The Las Vegas Yankees under the stewardship of Hawkings has won its second consecutive Major League title. Congratulations to both Hawkings and runner-up, Heathcoat for a fine season.
Season 7 is just around the corner. Spring training will kick off in only a few days, so look through your minor leagues and update your spring training lineups with your most promising youngsters!
January 20th, 2012 - Playoffs begin!
Playoffs begin on Friday. In the Major League, the two time champion, the Las Vegas Yankees (formerly the Cougars) will face off against the 2006 cup winner, the Central Empire Falls Vikings. Good luck to both Heathcoat and Hawkings!
January 15th, 2012 - 200 active users and counting!
We’re over the 200 active users mark and growing. Thanks to everyone who help spread the word!
January 2nd, 2012 - Free Agent Search Limits...
Because of loading, free agent searches are now limited to the 500 top players (salary-wise). This is a very large pool to examine at any given time, but it does restrict you from searching the entire free agent pool at once.
December 30th, 2011 - Pitcher Season Fatigue now active
Pitcher Season Fatigue is now active, so watch you bullpen usage more carefully. Additionally, some relievers might not come in when you’d expect them because they are fatigued from working in previous games.
December 24th, 2011 - Merry Christmas and Happy Holidays!
Just a big thank you to everyone who is participating in the game. Hope you have a wonderful Holiday Season and an enjoyable New Year! I'll be taking a few days off, but the elves should keep the site going.
December 23rd, 2011 - Alerts
Today we added alerts to the site. If you have an alert, you will see a red Alert link on the left-side navigation panel. Alerts can result from anything from a negative cash balance to an incomplete lineup.
December 22nd, 2011 - Cup Finals Today!
Good luck to the #13 ranked West Baytown Lumberjacks and the #3 ranked Central Empire Falls Vikings (defending cup champion) as the square off in the cup finals today. Should be another good match-up of man versus machine (bot team vs. Heathcoat).
December 19th, 2011 - Pitcher Fatigue Limit
Today we introduced a new pitcher game management parameter called fatigue limit. It is used to determine whether a relief pitcher has pitched too many innings recently and shouldn’t pitch in the current game. A positive value means he will be able to pitch more often with greater fatigue, but might be less effective in those performances. A negative value means he will pitch less often, but will be fresh for those outings.
Currently, there is not penalty for overuse of your bullpen. After the all-star break, pitchers' performance will suffer if they've pitched too much recently. Hence start adjusting with your pitcher fatigue limit now to ensure you’re not over working any pitchers in your bullpen.
December 15th, 2011 - Position experience bug fixed!
We fixed a bug that was eroding position experience at an increasing rate. Players should now gain skill and grow in experience in the positions they play in a much more reasonable rate now.
November 28th, 2011 - Don't forget to update your lineups and pitching...
Season 6 cup starts Monday! Regular season kicks off Tuesday! Don't forget to update your lineups and pitching selections.
November 27th, 2011 - Defensive tactics added to game summary…
We've now added indications in the game summary for certain defensive tactics like infield-in and outfielders guarding the lines. There is no actual change to the core game engine, however it gives greater visibility into how it functions. These indications will be evident in game engine versions 1.25+.
November 18th, 2011 - Pitcher Fatigue...
Starting this season we'll be implementing pitcher fatigue. You'll notice that on the Pitching page, all your pitchers have a new indicator under Energy / Fatigue. If the pitcher has 10 bars of energy, then he will be at full strength. After a start or a relief appearance, the energy will be diminished based on how many pitches he threw. The pitchers energy will replenish over time. Note, at this time the energy indication is just a metric to see how your pitchers do with their given pitcher roles and management control settings. In the near future, fatigue will have an actual effect in the game.
November 16th, 2011 - Season 6 starts on Friday!
Spring training for season 6 starts on Friday with the cup and regular season kicking off at the end of November. So be sure to set your spring training lineups [you can always use the 'Reset to Defaults' button]. BTW, it's an excellent time to recruit a friend and have them join with a new team and new season.
November 13th, 2011 - Season 5 in the books!
Congratulations to Hawkings for leading the Las Vegas Cougars back from a 3-1 deficit, to win the Major League title. The season flip should happen on Monday night (PST) and we'll be preparing for spring training again soon.
November 11th, 2011 - Playoffs are here!
In the Major League, the Las Vegas Cougars go for their second title after losing in the playoffs the last two seasons. Their opponent, the recently abandoned Scranton Wolverines. Good luck to all playoff contestants!
November 9th, 2011 - What’s in a nickname?
Nicknames have been an essential part of baseball since its inception. Selected new players starting today will be given nicknames when they are created/drafted. Additionally, in the near future, you will be given the option to assign nicknames to your own players.
November 8th, 2011 - Hit and Run indication
We've now added an indication in the game summary that the hit and run was on when a player hits the ball or grounds out. It will be evident in game engine versions 1.22+.
November 7th, 2011 - Fashion Update - Pinstripes are here!
We have added five new uniform colors…you can now have black or navy pinstripes, rust (Longhorn colors), black & yellow (bubble bee or Borussia Dortmund colors) and purple & white with gold trim (Viking colors). You can change your team colors and uniforms from your profile page under team parameters.
November 2nd, 2011 - Time Change
Just a quick note because some of our European managers have already had the Fall time change. In the states, the time change is scheduled for November 6th, so we’ll be "falling back" and catching up with those European countries.
October 26th, 2011 - A Perfect Game
Perhaps a first in Broken Bat, Lester Stone pitched a perfect game in our test league, leading Oregon over UCLA. Check out perfection: http://www.brokenbat.org/game/359399
October 17th, 2011 - Wage changes…
We're modifying the wage scale so that players from lesser leagues will demand and receive less compensation. Initially, this will have the effect of lowing most player wages, however over time, upper league players will see their wages rise.
October 13th, 2011 - Cup Finals Today!
Good luck to the #2 ranked Fox Hollow Hill Athletics and the #12 ranked Central Empire Falls Vikings (managed by Heathcoat) as the square off in the cup finals today. Should be a good match-up of man versus machine (bot team).
October 11th, 2011 - Want more color selections?
Currently there are 20 uniform color selections. Are we missing one you'd like to see? Let us know in the Suggestions forum.
September 30th, 2011 - Bullpen changes…
The bullpen roles have now been expanded. Instead of having only five fixed roles in the bullpen, you can now allocate 7 relief pitchers over 12 possible bullpen roles (obviously not every role is filled). Your current roles will be maintained and you can upgrade to the new set of roles at anything time simply by updating your pitchers. A description of all the roles can be seen in the game manual under the Game Strategy - Setting Up Your Bullpen.
September 26th, 2011 - Skill index for Pitchers changed...
Today we made a change to the way skill index was calculated for pitchers. Nothing about the pitchers skills have changed, just the weighting of skills that make the index up. Hopefully, it will be a better metric of pitchers quality.
September 19th, 2011 - Cup beings today!
The cup begins today and then league play on Tuesday, so make sure you have your regular pitching rotation and lineups set as you'd like them. We've been running the version 1.19 game engine for the entire spring training and things are looking good. Play ball!
September 15th, 2011 - Importance of adding new players...
I've noticed that a lot of teams are not adding new players and over time, this will eventually destroy your team as your current players age and their skills decline. Every week you can add a new player – either through free agency or drafting a youngster. New draftees are young and cheap and you can have more than 20 developing in the minor leagues, ready to take over when your current players become too old and ineffective.
To draft a player, go to the Roster page and simply click on the 'Add Player' button. Then select the kind of player you'd like. You can do this after every weekly update.
September 12th, 2011 - OnlineSportsManagers.Com
We're now listed on OnlineSportsManagers.Com, so check out our game page and reviews there!
September 9th, 2011 - Spring Training starts today!
Spring training for Season #5 starts today. It a great opportunity to get some of your young players some major league experience.
The game engine will have a couple of slight adjustments from last season. First, players with a lot of power will tend to hit more home runs and players without a lot of power will tend to hit fewer home runs. Additionally, the number of walks will be decreased a bit to be more in line with MLB historical norms. Those are the significant changes.
September 7th, 2011 - Season four in the books!
The fourth season of Broken Bat completed with the underdog Durham Yankees defeating the Hilo Highlanders in a seven game playoff. Congratulations to MnTwins on the victory! The cup was won by unmanaged Windam City Buffaloes. Stay tuned...season five coming soon!
September 5th, 2011 - Simplified Player and Training Pages
At least for the near future, we don't foresee a change in the designated hitter. As such, pitchers will never hit and non-pitchers were never able to pitch. So we have decided to simplify things and remove those skills from the player and training pages (although those skills will still exist). We also added a visual representation for each skill and a skill index (simply the total of all relevant skills). Hope you like the changes.
September 2nd, 2011 - Season Finale...
With only seven games left, the two top-ranked teams are battling it out for the Major League – West division title. The Hilo Highlanders have a one game lead on the Las Vegas Cougars but the title is still up for grabs as the season concludes Saturday with four head-to-head games. Winner gets the East champion the Durham Yankees, the Indianapolis Hawks or possibly the Scranton Wolverines.
September 1st, 2011 - Lower pitch counts...
From the Management page, you can now lower your pitch count limit to less than 20 (all the way to zero). This allows you to put a greater restriction on how long and who your relief pitchers will face. For example, you can set your Left Handed Setup Man's pitch count to zero and he'll only face one batter (likely just the left handed batter).
August 31st, 2011 - Forget your password?
I received a couple of e-mails about people forgetting passwords and I can reset them if you require. If this happens to you, you can simply mail me (see the Contact Us page for details) and I will reset it. A more formal, automated process is in the works.
August 25th, 2011 - Emphasis on the news page...
I've changed the log-in and log-off process to route the user through the news page. Hopefully this will highlight the ongoing changes on the site and keep people better informed of what's going on. So please check out the most recent news items as you log-in each time.
August 12th, 2011 - All-Star games on Saturday...
The first real All-Star games with actual players will be played on Saturday. Check them out and see which of your players will be All-Stars!
August 7th, 2011 - League and Team Notes…
Today we introduced league and team notes. Each league and team page will now display brief news notes about events going on in that league or with that team. Currently, these include free agent signings, releasing of high profile players and award winners.
August 2nd, 2011 - All-Stars and MVP's...
I’ve been working hard on a couple of additions, so here they are. There will now be an actual All-Star game. 20 players (6 pitchers, 14 position players) from each division will be selected and participate in a league All-Star game. Those players chosen as All-Stars will receive a gold star on their statistics line for that season indicating that they were the selected that season. Additionally, at the end of each season, a player will be elected as the league MVP and Cy Young award winner and they will have similar designations on their statistics line for that year.
July 21st, 2011 - Google +1
Now in addition to liking us on Facebook, we’re also supporting the Google +1 feature. So give us a boost and like/+1 us!
July 12th, 2011 - Game Engine Update
For season 4, we are introducing game engine 1.16. Like every new game engine version, it has some bug fixes, but additionally, it is the first in some time to have subtle changes to the engine itself. These changes include adjustments to the batter hitting contribution, reduction of the lefty/righty split adjustments and an increase in the number of errors.
July 8th, 2011 - MVP's and Cy Young Winners
You can now see who was voted league MVP (best hitter) and Cy Young (best pitcher) winners for previous seasons by selecting the league leaders from the league page for the appropriate season (starting with 2003). Congratulations to ML MVP Indianapolis' Stanley Bell, who hit .358, 38 HRs, 134 RBIs and 69 SBs, and ML Cy Young winner Las Vegas' Omar Cuevas, who posted 21 wins, 193 Ks and an ERA of 1.88!
July 3rd, 2011 - Season four just around the corner!
The third full season of Broken Bat Baseball completed with the Las Vegas Cougars exacting some revenge on the Indianapolis Hawks to take the ML title. Spring training of season four starts on Sunday, so be sure to setup your spring lineups.
June 28th, 2011 - Korean Names
Since we have quite a few Korean players now, I thought I’d extend this invitation out to them. We only have a handful of Korean names in the player database, so if you’d like to make some suggestions for additions to the list, please do. I will open a thread in the Discussion forum where you can list your name suggestions.
June 21st, 2011 - Cash reset...
As we phase in the economic model, we have reset every teams’ cash balances. So does cash matter at this point? Not really, but we’re moving closer to having a working economy.
June 17th, 2011 - Free Agency Improvements...
We have upgraded the free agency algorithm so that bots aren’t grabbing all the top free agents without giving human managers a crack at them. The better free agents, both in terms of youth and talent, should be available for one week to the human managed teams before the bots get a shot at them.
June 2nd, 2011 - Transfer Logs
We've begun tracking transfers and you can now view the transfers for each team or each individual player. Please note, there are no entries for the first 2 1/2 seasons.
June 1st, 2011 - League Leaders
You can now view the stats leaders for each league by clinking on the League Leader link on the League page. It will display the statistical leaders in ten categories: batting average, home runs, runs, RBIs, OPS, stolen bases, wins, saves, ERA and strike outs.
May 19th, 2011 - Free Agency is here!
It’s here! It’s here! It’s here! Free Agency is here and you can now sign unassigned players to your team. There is one restriction – you will only be allowed to sign one new player per week and that includes rookies or free agents. So you have to trade-off improving your team now versus the future. Also be aware, bot clubs will also be signing free agents, so players wouldn’t be on the market forever.
May 9th, 2011 - Now displaying server time…
The time displayed in the upper right-hand corner of your browser is now the time from the server (Pacific Standard Time). You can use this to know exactly when your game will be simulated.
May 6th, 2011 - Season #3 is here!
The regular season starts Saturday with the kick-off of the cup and on Sunday with the regular season starting. So set your lineups and pitching rotations and play ball!
May 1st, 2011 - Best viewed with…
Internet Explorer 9 has been released and it has rounded corners implemented (web designers have been working around this issue for years). If you’re using something before that, upgrading to IE9 will enhanced your Broken Bat experience. Firefox and other browsers already support rounded corners, so no change is needed.
April 27th, 2011 - Season 3 is here!
The domain switchover is complete and season three is just around the corner. Spring training games start on Wednesday, April 27th, so set your spring lineups. The cup begins on Saturday, May 7th and the regular season the day after on Sunday, May 8th.
April 25th, 2011 - Domain switchover...
BrokenBat.org will be undergoing a domain switchover. We anticipate this will only take a couple of days and the site should be up and operational during most of that time. However, we will pause the game progression for a few days while that occurs.
April 24th, 2011 - Season two is in the books!
The second full season completed with the Indianapolis Hawks defeating the top rated Las Vegas Cougars to take the ML title. To all our players - thank you all for your participation. Season three is just around the corner, so stay tuned!
April 18th, 2011 - Clutch Hitting and Weather Effects added...
The latest version of the Game Engine has been uploaded and a long with several bug fixes; it also includes clutch hitting/pitcher and weather effects. These new modifiers are subtle, but over the course of an entire season can be quite significant.
April 6th, 2011 - Table sorting is here…
We added sortable tables to the statistics and roster page. You can now sort your team statistics or roster by any of the columns simply by clicking on the column header. Batting statistics are normally sorted by batting average, but now you can sort by slugging average, home runs, OBS, errors etc.
March 28th, 2011 - Near-Term Development Goals
I know a lot of managers have been curious about the pace of development…and although I only have so much time each week, I would like to highlight the changes we are making so that you guys just don’t think the game is static. I have created a tread in the Announcements forum, titled Near-Term Development Goals, and will list the things I’m working on developing. And I’d encourage all of you to offer any constructive feedback you might have.
March 26th, 2011 - Cup Final!
Unmanaged North Dunwich defeated unmanaged East Arkham to win the cup. Perhaps next season a couple of managed clubs with have trained and improved enough to be in the finals.
March 13th, 2011 - Time Change
Just a brief note, the time has switched to Day Light Savings Time here in the United States, so if it hasn’t in your country, then the simulations may be shifted by an hour.
March 9th, 2011 - What’s going on...
The Events selection has been added to the navigation bar on the left. It will display the last five processed event and the next twenty five events upcoming. Additionally it lists the game date (when applicable) and schedule processing time for each event.
March 6th, 2011 - Get new players now!
Teams now have the ability to sign new players to their minor league teams. Teams can now add one new player every week after the training update provided their total roster size does not exceed 50 players. These players can be trained in the minor leagues and promoted to the majors when the team sees fit. Managers can find this option at the bottom of the roster page, just use the Add Player button and select the desired player type.
February 26th, 2011 - Improved Pinch Hitter/Runner logic added...
Improved pinch hitter and runner logic was added to game engine. Pinch hitters should be a little more frequent and your manager will make better choices about whom and when to pinch hit. Pinch runner frequency has been decreased, especially in earlier innings.
February 22nd, 2011 - Reassignment tool up and working!
The reassignment tools is up and working. It can be accessed from the Roster page (for your team only), by clicking the Reassign Players button. Please note, with reassignment, the possibility now exists that your lineup or pitching rotation maybe incomplete (if you demote or release a player from the majors). This can be corrected by adjusting your lineup and/or pitching rotation. If you are missing a starting pitcher, your long reliever will fill that role. If you are missing a position player, a random player from your bench will be chosen.
February 21st, 2011 - Reassignment tool uploaded, but...
The reassignment tool has been uploaded, but while all the issues with the game engine are hammered out, the actual function has been disabled. Hopefully, we can verify the substitution algorithm and enabled the feature soon.
February 20th, 2011 - One season without hiccups!
One full season test run completed with the Los Angeles Rebels winning the ML title and the Las Vegas Cougars winning the cup. Players have now aged a year, promotion/relegation occurred, trophies were assigned and we’re in spring training for the next season. Thank you all for your participation.
January 15th, 2011 - Registration difficulties…
I know we had a few people trying to register without success recently and I’m not sure why. We have been getting a steady stream of successful registrations, so I’m inclined to think things are generally working. However, if you do have problems, please e-mail me (see contact us). Thanks!
December 27th, 2010 - Team customization...
Managers can now customize their teams by selecting the mascot, logo and team colors for their teams from their profile page. There are over 20 different color combinations and a choice of over 75 different mascots.
December 19th, 2010 - Batting Order/Defensive Alignment Lineup tool complete...
Today, the first version of batting order/defensive alignment lineup tool was uploaded. Managers can now change their batting order and defensive selections for three different scenarios; spring training, versus left hand pitcher and versus right hand pitchers.
December 16th, 2010 - Lineup tool progress...
Today, the first version of the pitching rotation setup tool was uploaded. Managers can now click on Update Pitching / Update Spring Training Pitching from the Pitching page to update pitching assignments. Note, with the spring training rotation, you have access to all your pitchers whereas the regular season rotation may only contain major league players. Please be aware, this does not affect player control tactics for those pitchers, so their pitch count, hook etc. will remain the same regardless of their role.
December 2nd, 2010 - Reset coming...
In order to lay the groundwork for the lineup tool, we’ve changed the organizational structure of lineups & pitching rotations/bullpens and so we’ll probably be doing a full reset again. You will not have three lineups you can set – a spring training lineup, a lineup versus LHP (left hand pitching) and a lineup versus RHP (right hand pitching). The difference between the spring training lineup is that you can use any player (minor leaguers included) and it’s mostly for their experience and evaluation.
November 12th, 2010 - Forum upgrade
Fixed a couple of forum bugs, so they should be working a lot better now and hopefully screening some of that unwanted spam.
October 29th, 2010 - Player controls are here!
Just added player controls for the team and game simulation. Team managers can now control stealing, base running, bunting, hit and run, pinch hitting and running and defensive replacements. With respect to pitching, managers can set a pitch count, hook (explaining coming in the rules soon) and when to use the pitcher.
October 14th, 2010 - In-game player control coming...
After nearly half a season of simulations, the game was again reset as it was necessary to add the player game control functionality. Soon, managers will have some situational control of their players during the game simulation!
September 29th, 2010 - Game Engine 1.04 goes live...
Game Engine 1.04 is up and running. Its pretty much of an incremental improvement - now collecting lefty/righty batting average number for hitters and pitchers as well as catcher caught stealing percentages. Double plays and outfield assists are also displayed now for infielders and outfielders respectively.
September 23rd, 2010 - Basic mail and forum up and working...
A basic site mail service and forum/discussion boards are up and working. Both still need better formatting, additional testing and overall improvement, but it's a start.
September 16th, 2010 - Game Engine 1.03 goes live...
The new game engine version includes pitcher fatigue, intentional walks, save & hold pitcher statistics logic and lots of little upgrades. More importantly, it also has support for training & experience accumulation necessary for player development. Next big item to add is managerial control to the game engine and website interface - users might finally get to do something!
September 8th, 2010 - Player development now operational...
Training and experience accumulation and skill increases are now working. BTW, so is aging. Next step is to complete the training page and allow users to set their training focus (the first interactive element to the game!).
September 1st, 2010 - In-game substitution complete!
All the in-game player substitution functions are complete - that means relief pitching, pinch hitter, pinch runners and defensive replacements. The base stealing calculation was also improved. Other aspects of the game engine continue to be tweaked.
August 31st, 2010 - Dry Run #1 complete, reset required...
The first system dry run is complete...the site ran for 40+ days and simulated half a season. Last night, we reset the game so that we could add hidden values to the players and expand the league pyramid to 6 levels.
August 24th, 2010 - Help is on the way!
Pitching substitutions (ie. relief pitchers) have now been implemented. Currently, starting pitchers are on a 120 pitch soft limit and then can be relieved by the five pitchers in the bullpen.
August 21st, 2010 - Pitching optimizer released!
The advanced version of the pitching optimizer is up and running - it selects the best pitchers for the starting rotation and the bullpen. Next up: relief pitchers to be added to the game simulation.
August 20th, 2010 - Lineup optimizer released!
The first version of the lineup optimizer is running - it selects the best player at each position and the optimal batting order with those players. Statistics will now have a little more meaning since the best players are now playing for each team.
August 15th, 2010 - First version of realistic game engine complete and online!
The realistic game engine (version 1.02) is online. It supports all forms of at bat outcomes, offensive & defensive tactics (like bunting, infield-in etc.) and base stealing. Still to be implemented for the next version is defensive effects, relief pitchers and player substitutions (pinch hitter & defensive substitutions).
August 5th, 2010 - Hello facebook community!
Broken Bat is now on Facebook: Broken Bat is now on Facebook: www.facebook.com/pages/Broken-Bat-Baseball/149763121705216
July 30th, 2010 - Realistic game engine here!
The realistic game engine is now active -- albeit in a limited form. The engine does not yet support stealing and advanced base running, offensive and defensive tactics, substitutions, ballpark effects, weather effects and defense. But the hitter-pitcher match-up is coded -- batting averages and such may need tweaking.
July 22nd, 2010 - Logo mascots are here!
Each and every team has now been given a default logo mascot. I think this will improve the overall look and feel of the team pages. Mascot art obtained from extremeclipart.com.
July 18th, 2010 - Page URLs have changed...
Page URLs have changed - it's a little simpler design now. Check any bookmarks out might have.
July 18th, 2010 - Broken Bat Baseball is now on Twitter!
Broken Bat Baseball is now on Twitter. Follow the game news here on the site or on twitter at: twitter.com/BrokenBatNews
July 3rd, 2010 - New Layout
The new layout is up now...probably best viewed with Firefox, since IE is pretty spotty when it comes to supporting CSS 3.0 and stuff like round corners etc. Still working out a few issues with it, but I think the new design is a real improvement. Let me know if you like it!
June 23rd, 2010 - Game Scheduler
The game scheduler is now up and running. One series of games will be played per afternoon/evening starting at 5:00 pm EST / 2:00 pm PST and each successive game starting an hour later. The seven game playoffs will be played over three days. An entire season will last roughly two months.
June 5th, 2010 - Simple salaries...
The most simple of salary computations has been implemented. Now players will be roughly paid what they're worth, errr rather something based on their production over the last three seasons.
May 27th, 2010 - Box Scores!
Box scores now available - need I say more?
May 10th, 2010 - Numerical Game Engine is here!
A very basic numerical game engine is now live. Players aggregate pitching, hitting and defensive values are now taken into account when determining game scores (plus random factors). Still some improvements need to be made to it and, of course, the ultimate goal is an event driven simulation based on player matchups and individual skills.
May 3rd, 2010 - New host and server!
Recently moved to a new host and things are now running without the old failed updates as before. Also am able to use InnoDB which should improve the overall reliability of the site's data.
April 20th, 2010 - More good stuff...
3-game cup algorithm completed, scheduling of the cup must change now. Also, cup and league trophies in the team history page. Players have city initials on cap.
April 13th, 2010 - Lots of new stuff!
Playoffs, EOS processing and Cup scheduling and games have been added. Also, added a team history page to track successes and failures from the previous season.
April 5th, 2010 - Winners & Losers
Pitchers that is! Games are being simulated (albeit not a very sophisticated simulation) and winning and losing pitchers are assigned. More statistics to follow and a better game simulator.
March 28th, 2010 - Game Scheduler Running
Wahoo! I have the game scheduler going and I'm running up to 90 simulated games every 5 minutes. Not we just need to improve the simulation and add in the player performance and statistics!
March 15th, 2010 - New Pages & Features
Lots of new features added...ballpark pages, nation pages, player statistics. Next stop, a real game simulation!
January 19th, 2010 - First game simulated!
Broken Bat simulated its first games. The game engine was pretty much just a random number generator, the real engine had not been converted from C++ yet. Anyhow, Detroit defeated Los Angeles in the first ML playoffs.
December 30th, 2009 - Broken Bat website created!
The Broken Bat site was created using PHP and MySQL. Functionality was minimal at first, but it created a nice facade.
July 20th, 2009 - Casey is created!
Casey, the clipart Broken Bat character, was purchased and customized creating the Broken Bat logo.